PICO Arc is a tiny, fully functional pocket arcade built around the Raspberry Pi Pico. It's small enough to fit right into your pocket
MatTris Arcade is a DIY retro game console built around a 14Γ20 LED matrix, It packs six classic games into one tiny console.
Learn how to do animations on 1602 LCD displays and ultimately create your very own casino.
I built my own, fully functional claw machine/ crane game!
Make an interactive table that displays games, an audio spectrum, and animations on a 12x12 built-in LED matrix.
Galaga, Pac-Man and Donkey Kong are three of the most iconic arcade machines. Galagino brings them onto the ESP32 in perfect emulation.
A fun, little offline game "ported" to an AVR MCU.
Build an interactive arcade bedside clock, with a touchscreen, and animated arcade figures that you can record a sound of your choice.
Build a 4-button arcade game out of LEGO.
This is a three-reeled slot machine with 25 symbols on each reel. The game is configurable.
Galagino arcade cabinet on a Cheap Yellow Display (CYD)
A home-built bartop arcade cabinet powered by a Raspberry 2B running RetroPie.
Configurable multi level breakout game for Elegoo Mega 2560 R3 with Elegoo 2.8 Inches TFT Touch Screen
This project is based on Anthony Russell's (a.k.a. BADFEED) Tiny Tetris; I just changed its OLED 12C configuration and added a joystick.
Custom Whac-A-Mole game with light- and sound effects.
In this project, I will show you how to make a Tic Tac Toe with a TFT Touchscreen.
A miniature gaming console that lets you play snake using only an ATtiny85 and a simple I2C OLED display.
This is a simple SHOOTING GAME that can run on Arduino and output video on a VGA monitor
Convert an Arduino Nano into a retro games console.
Using the Portable Arduino Game Console we created in Part 1 to play a Snake game with music and sound effects!
This is variation of GyverMatrix project, and In this case, a Wi-Fi network is used instead of Bluetooth
Just as the title says - with a 20-min gameplay video as proof.
This is my first project! I designed hardware and software to run the classic 'snake' arcade game on a 24x24 NeoPixel array - FPGA based.
A pocket-sized version of the Chrome Dino Game built with an Arduino Pro Mini and OLED display, letting you jump over cacti anytime