Challenge yourself with this totally not ergonomic Guitar Hero controller!
I turned a 1980 Bally Centaur pinball machine into a coffee table that you can actually play!
Get in touch with photo editing and get some electronic beats in while you’re at it.
Play the Tiger Machine in the palm of your hand
Recreate your favorite books and enhance your overall learning and reading experience with a gen4 display brought to us by 4D Systems. T...
This is an extremely simple way to make this fun puzzle game, which only requires three components
Pong is one of the earliest arcade video games. It features 2-D graphics and simulates a basic table tennis game.
A retro-style space shooting game built using an ESP8266 microcontroller and a 32x8 WS2812B LED matrix display.
Pixel Chase, a fun and engaging arcade game built with the ESP32/Arduino microcontroller!
An Arduino Uno plays a kind of shooting game against itself on an old VGA monitor. No additional hardware or library was used.
Love the fact that an Arduboy fits in your pocket... yeah, not this one. But it will fit on a desk and let you play from afar!
This is promised tutorial about creating your game and publish it on PGames.
Displaying BMP sprite animations in Neopixel panels, using Circuitpython, Displayio and Adafruit_imageload.
You'll learn how to construct your own soccer button game with Arduino.
Challenge artificial intelligence with a game of Paper, Rock, Scissors
The process of designing an amazing device.
This project transforms basic components like LED strips and an Arduino into a professional-grade arcade experience
The SWEEP'n'PLAY console offers a new way of playing thanks to its smartphone.
We created a ship from the game, F-Zero, that users move and use capacitive touch to be able to control the actual ship in the game.
Tilt to dodge falling blocks! Speed increases as you score. Stay sharp and react fast—how long can you survive the challenge?
An asteroids-like arcade game that runs on the PyBadge and features personalized faces to dodge and destroy
Sequence-based redesign of Space Invaders' sound FSM using BSV (Bluespec SystemVerilog)
Get confused? Me too.
This project, you can make a dashboard and button box for your games. You can show the game info on dashboard (Speed, gear, indicator etc. )