Pavithren(Viren)Kenneth Lim
Published © GPL3+

Ring a Light

A visual doorbell for the deaf and hard of hearing which provides visual and audio (for hearing) notifications.

IntermediateFull instructions provided3 hours913
Ring a Light

Things used in this project

Story

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Schematics

Circuit Schematics

Wiring between the Particle, MK Chime and the button.

Code

Particle

Arduino
SYSTEM_MODE(SEMI_AUTOMATIC);

// --- USER VARIABLES --- //


//for setting up Philips Hue Integration refer to github project at link below

// https://github.com/fsyth/hue-photon

// Optionally change these lines to enable compact wiring layout,
// manual wifi mode, reversed potentiometer voltages, and cloud
// debugging.
#define COMPACT true
#define MANUAL_WIFI false
#define REVERSE_VOLTAGES false
#define CLOUD_ENABLED false


// Hue Bridge API parameters. These can be obtained manually. Use this addon to get the values: https://chrome.google.com/webstore/detail/hue-light-controller/okogmhcbjehmmfmhmolkbpbhbnmmcgnd
const byte ip[] = { 192, 168, 1, x}; // replace with ip address of Hue bridge
const String id = "x";//replace with developer id using chrome extension above

// The rooms or individual lights to be controlled. Trial and error is
// simplest for finding these values.
// Set room numbers to control all lights in that room.
const int rooms[] = { 2 };
// Additional individual lights that are not already controlled as part
// of a room. There is no need to double up on sending requests.
const int lights[] = {};


// Declare a JSON formatted string to be sent to the Hue Bridge
String json;

// Create a TCPClient that will send on the JSON data
TCPClient client;

#if MANUAL_WIFI
// The wifi module should be turned off after a number of loops to save power
const int offAfter = 60e3 / loopInterval;

// Keep count of the number of loops that have been processed.
// If a number of loops pass without change, the wifi module can be turned off
// to conserve battery life.
int counter = 0;
bool wifiEnabled = true;
#endif


// --- END OF USER VARIABLES --- //


// These variables are derived from the Hue parameters specified above
const int lightCount = sizeof(lights) > 0 ? sizeof(lights) / sizeof(lights[0]) : 0;
const int roomCount  = sizeof(rooms)  > 0 ? sizeof(rooms)  / sizeof(rooms[0])  : 0;




// First, let's create our "shorthand" for the pins
// Same as in the Blink an LED example:
// led1 is D0, led2 is D7

int button = D0;
int ledPin = D7;
int val=0;
unsigned long old_time = millis();
uint8_t retry_count = 0;


// Last time, we only needed to declare pins in the setup function.
// This time, we are also going to register our Particle function


// Turns the LED on for time t, and then off for time t.
void ledFlash(int t) {
    // Turn the LED on for time t before turning off for time t.
    digitalWrite(ledPin, HIGH);
    delay(t);
    digitalWrite(ledPin, LOW);
    delay(t);
}


// Sends the string data stored in the json variable to the Hue Bridge.
// It also re-enables the wifi module if it was previously disabled and
// resets the counter for loops without changes occurring.
void sendJSON() {
    #if MANUAL_WIFI
    // Turn the wifi module on if it was previously disabled
    if (!wifiEnabled) {
        wifiEnabled = true;
        WiFi.on();

        // Wait until the wifi module is ready before proceeding.
        while (!WiFi.ready()) Particle.process();

        // Reset counter
        counter = 0;
    }
    #endif

    // Sending JSON led flash start
    digitalWrite(ledPin, HIGH);
    
    
    //json="{\"on\":true,\"hue\":12750,\"alert\":\"select\"}";//yellow blink
    json="{\"on\":true,\"alert\":\"select\"}";//blink

    for(int loopCount=0;loopCount<5;loopCount++){
         for (int i = 0; i < roomCount; i++) {
            if (client.connect(ip, 80)) {
                client.print("PUT /api/");
                client.print(id);
                client.print("/groups/0");
                client.println("/action HTTP/1.0");
                client.print("Content-Length: ");
                client.println(json.length());
                client.println();
                client.println(json);
            }
        }
         delay(1600);
    }
    

    // Sending JSON led flash end
    digitalWrite(ledPin, LOW);
}


void setup()
{
	WiFi.on();

   // Here's the pin configuration, same as last time
   pinMode(button, INPUT_PULLDOWN);
   pinMode(ledPin, OUTPUT);

   digitalWrite(ledPin, LOW);
   Particle.function("f", cloudFunction);
   
   
   // Setup the server, and wait until it's ready
    if (client.connect(ip, 80)) {
        // Flash the onboard LED to show connected
        ledFlash(200);
        ledFlash(200);
        client.stop();
    }

}

//visit https://console.particle.io/devices and immediately enter "sm" when the particle is switch on. This will put the particle into safe mode.
int cloudFunction(String command)
{
	if(command == "sm") {
	 System.enterSafeMode();
	 return 2;
	}
	else return -1;
}


// Last time, we wanted to continously blink the LED on and off
// Since we're waiting for input through the cloud this time,
// we don't actually need to put anything in the loop

void loop()
{
	if(millis() - old_time >= 2000) {
	 if(retry_count < 5){
	  if(!WiFi.ready()){
	   WiFi.connect();
	   retry_count++;
	  }
	  else if (!Particle.connected()){
	   Particle.connect();
	   retry_count++;
	  }
	  else {
	    sendJSON();//
        delay(8000);//to ensure that i can update firmware
        System.sleep(SLEEP_MODE_DEEP);
	  }
	 }//if less than 2 seconds between button press,
	 else{
	     WiFi.off();
	     retry_count = 0;
	     System.sleep(SLEEP_MODE_DEEP);
	 }
	 old_time = millis();
	}
	
   
}

Credits

Pavithren(Viren)

Pavithren(Viren)

1 project • 0 followers
Experienced in networking, electronic prototyping, programming, design thinking and using ground-up approach to solving everyday problems.
Kenneth Lim

Kenneth Lim

0 projects • 0 followers
Thanks to fsyth.

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