Xavier Hébert
Published © GPL3+

Health Monitor

It is very practical to see the datas that somes sensors are collecting.

BeginnerFull instructions provided4 hours1,614
Health Monitor

Things used in this project

Story

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Schematics

Circuit Diagram

This is the wiring diagram of the Arduino Nano 33 BLE with the MAX30100 sensor and the thermistor. Please note that the pin number are available on the Arduino website.

Code

Arduino code

C/C++
This is the code you should be programming the Arduino board with.
#include <Wire.h>
#include "MAX30100_PulseOximeter.h"
#include <Arduino_LSM9DS1.h>
#define REPORTING_PERIOD_MS 1000

PulseOximeter pox;

uint32_t tsLastReport = 0;

int tempPin = 0;

void onBeatDetected(){
  Serial.println("Beat");
}
  
void setup() {
  // put your setup code here, to run once:
Serial.begin(9600);
Serial.print("Initialiser oxymtre: ");

if (!pox.begin()) {
  Serial.println("CHEC");
  for(;;);
  }
  else{
    Serial.println("Succs");
    }
if (!IMU.begin()){
  Serial.println("chec de l'initialisation de l'IMU");
  while(1);
  
  }
    pox.setIRLedCurrent(MAX30100_LED_CURR_7_6MA);
    pox.setOnBeatDetectedCallback(onBeatDetected);
}

void loop() {
  // put your main code here, to run repeatedly:
  pox.update();
  float x, y, z;
  if (millis()-tsLastReport > REPORTING_PERIOD_MS){
    if (IMU.accelerationAvailable()){
      IMU.readAcceleration(x, y, z);
      
          int tempReading = analogRead(tempPin);
      double tempK = log(10000.0*((1024.0/tempReading-1)));
      tempK = 1/(0.001129148 +(0.000234125 +(0.0000000876741*tempK*tempK))*tempK);
      float tempC = tempK-273.15;
      
      Serial.print("Rythme cardiaque ");
      Serial.print(pox.getHeartRate());
      Serial.print("bpm / SpO2:");
      Serial.print(pox.getSpO2());
      Serial.print("% / ");
      Serial.print(tempC);
      Serial.print("*C / ");
      Serial.print(x);
      Serial.print('\t');
      Serial.print(y);
      Serial.print('\t');
      Serial.println(z);
      
      tsLastReport = millis();
    }
  }
  }
  

gui.c

C/C++
This is the code you should copy paste in the gui.c file.
#include "gui.h"
#include <zephyr.h>
#include <device.h>
#include <drivers/display.h>
#include <lvgl.h>
#include <stdio.h>
#include <string.h>

#define LOG_LEVEL CONFIG_LOG_DEFAULT_LEVEL
#include <logging/log.h>
LOG_MODULE_REGISTER(gui);

uint32_t x = 10;

uint32_t count = 0U;
char count_str[11] = {0};
const struct device *display_dev;

static gui_event_t m_gui_event;
static gui_callback_t m_gui_callback = 0;


// Create a message queue for handling external GUI commands
K_MSGQ_DEFINE(m_gui_cmd_queue, sizeof(gui_message_t), 8, 4);

// Define a timer to update the GUI periodically
static void on_gui_blink_timer(struct k_timer *dummy);
K_TIMER_DEFINE(gui_blink_timer, on_gui_blink_timer, NULL);

char *on_off_strings[2] = {"On", "Off"};

// GUI objects
lv_obj_t *top_header, *top_bpm;
lv_obj_t *top_header_logo;
lv_obj_t *label_button, *label_led, *label_bt_state_hdr, *label_bt_state;
lv_obj_t *connected_background;
lv_obj_t *label_btn_state, *label_led_state;
lv_obj_t *btn1, *btn1_label;
lv_obj_t *checkbox_led;
lv_obj_t *image_led;
lv_obj_t *image_bg[12];


// Styles
lv_style_t style_btn, style_label, style_label_value, style_checkbox;
lv_style_t style_header, style_con_bg;

// Fonts
LV_FONT_DECLARE(arial_20bold);
LV_FONT_DECLARE(calibri_20b);
LV_FONT_DECLARE(calibri_20);
LV_FONT_DECLARE(calibri_24b);
LV_FONT_DECLARE(calibri_32b);

// Images
LV_IMG_DECLARE(nod_logo);
LV_IMG_DECLARE(led_on);
LV_IMG_DECLARE(led_off);
LV_IMG_DECLARE(img_noise_background);

static void gui_show_connected_elements(bool connected);

static void on_button1(lv_obj_t *btn, lv_event_t event)
{
	if(btn == btn1){
		if(event == LV_EVENT_PRESSED) {
			lv_label_set_text(label_btn_state, "Pressed");
			if(m_gui_callback) { 
				m_gui_event.evt_type = GUI_EVT_BUTTON_PRESSED;
				m_gui_event.button_checked = true;
				m_gui_callback(&m_gui_event);
			}
		}
		else if(event == LV_EVENT_RELEASED) {
			lv_label_set_text(label_btn_state, "Released");
			if(m_gui_callback) { 
				m_gui_event.evt_type = GUI_EVT_BUTTON_PRESSED;
				m_gui_event.button_checked = false;
				m_gui_callback(&m_gui_event);
			}
		}
	}
}

static void init_styles(void)
{
	/*Create background style*/
	static lv_style_t style_screen;
	lv_style_set_bg_color(&style_screen, LV_STATE_DEFAULT, LV_COLOR_MAKE(0xcb, 0xca, 0xff));
	lv_obj_add_style(lv_scr_act(), LV_BTN_PART_MAIN, &style_screen);

	/*Create the screen header label style*/
	lv_style_init(&style_header);
	lv_style_set_bg_opa(&style_header, LV_STATE_DEFAULT, LV_OPA_COVER);
	lv_style_set_bg_color(&style_header, LV_STATE_DEFAULT, LV_COLOR_MAKE(0x00, 0x00, 0x00));
	lv_style_set_radius(&style_header, LV_STATE_DEFAULT, 8);
	//lv_style_set_bg_grad_color(&style_header, LV_STATE_DEFAULT, LV_COLOR_TEAL);
	//lv_style_set_bg_grad_dir(&style_header, LV_STATE_DEFAULT, LV_GRAD_DIR_VER);
	lv_style_set_pad_left(&style_header, LV_STATE_DEFAULT, 70);
	lv_style_set_pad_top(&style_header, LV_STATE_DEFAULT, 30);
	lv_style_set_shadow_spread(&style_header, LV_STATE_DEFAULT, 1);
	lv_style_set_shadow_color(&style_header, LV_STATE_DEFAULT, LV_COLOR_BLACK);
	lv_style_set_shadow_opa(&style_header, LV_STATE_DEFAULT, 255);
	lv_style_set_shadow_width(&style_header, LV_STATE_DEFAULT, 1);
	lv_style_set_shadow_ofs_x(&style_header, LV_STATE_DEFAULT, 1);
	lv_style_set_shadow_ofs_y(&style_header, LV_STATE_DEFAULT, 2);
	lv_style_set_shadow_opa(&style_header, LV_STATE_DEFAULT, LV_OPA_50);

	/*Screen header text style*/
	lv_style_set_text_color(&style_header, LV_STATE_DEFAULT, LV_COLOR_MAKE(0xff, 0xff, 0xff));
	lv_style_set_text_font(&style_header, LV_STATE_DEFAULT, &calibri_32b);
	

	lv_style_init(&style_con_bg);
	lv_style_copy(&style_con_bg, &style_header);
	lv_style_set_bg_color(&style_con_bg, LV_STATE_DEFAULT, LV_COLOR_MAKE(0x69, 0xb0, 0x5a));
	lv_style_set_bg_opa(&style_con_bg, LV_STATE_DEFAULT, LV_OPA_50);
	lv_style_set_radius(&style_header, LV_STATE_DEFAULT, 4);
	
	/*Create a label style*/
	lv_style_init(&style_label);
	lv_style_set_bg_opa(&style_label, LV_STATE_DEFAULT, LV_OPA_COVER);
	lv_style_set_bg_color(&style_label, LV_STATE_DEFAULT, LV_COLOR_SILVER);
	lv_style_set_bg_grad_color(&style_label, LV_STATE_DEFAULT, LV_COLOR_GRAY);
	lv_style_set_bg_grad_dir(&style_label, LV_STATE_DEFAULT, LV_GRAD_DIR_VER);
	lv_style_set_pad_left(&style_label, LV_STATE_DEFAULT, 5);
	lv_style_set_pad_top(&style_label, LV_STATE_DEFAULT, 10);

	/*Add a border*/
	lv_style_set_border_color(&style_label, LV_STATE_DEFAULT, LV_COLOR_WHITE);
	lv_style_set_border_opa(&style_label, LV_STATE_DEFAULT, LV_OPA_70);
	lv_style_set_border_width(&style_label, LV_STATE_DEFAULT, 3);

	/*Set the text style*/
	lv_style_set_text_color(&style_label, LV_STATE_DEFAULT, LV_COLOR_MAKE(0x00, 0x00, 0x30));
	lv_style_set_text_font(&style_label, LV_STATE_DEFAULT, &calibri_20b);


	/*Create a label value style*/
	lv_style_init(&style_label_value);
	lv_style_set_bg_opa(&style_label_value, LV_STATE_DEFAULT, LV_OPA_20);
	lv_style_set_bg_color(&style_label_value, LV_STATE_DEFAULT, LV_COLOR_SILVER);
	lv_style_set_bg_grad_color(&style_label_value, LV_STATE_DEFAULT, LV_COLOR_TEAL);
	lv_style_set_bg_grad_dir(&style_label_value, LV_STATE_DEFAULT, LV_GRAD_DIR_VER);
	lv_style_set_pad_left(&style_label_value, LV_STATE_DEFAULT, 0);
	lv_style_set_pad_top(&style_label_value, LV_STATE_DEFAULT, 3);

	/*Set the text style*/
	lv_style_set_text_color(&style_label_value, LV_STATE_DEFAULT, LV_COLOR_MAKE(0x00, 0x00, 0x30));
	lv_style_set_text_font(&style_label_value, LV_STATE_DEFAULT, &calibri_20);


	/*Create a simple button style*/
	lv_style_init(&style_btn);
	lv_style_set_radius(&style_btn, LV_STATE_DEFAULT, 10);
	lv_style_set_bg_opa(&style_btn, LV_STATE_DEFAULT, LV_OPA_COVER);
	lv_style_set_bg_color(&style_btn, LV_STATE_DEFAULT, LV_COLOR_SILVER);
	lv_style_set_bg_grad_color(&style_btn, LV_STATE_DEFAULT, LV_COLOR_GRAY);
	lv_style_set_bg_grad_dir(&style_btn, LV_STATE_DEFAULT, LV_GRAD_DIR_VER);
	lv_style_set_shadow_spread(&style_btn, LV_STATE_DEFAULT, 1);
	lv_style_set_shadow_color(&style_btn, LV_STATE_DEFAULT, LV_COLOR_GRAY);
	lv_style_set_shadow_opa(&style_btn, LV_STATE_DEFAULT, 255);
	lv_style_set_shadow_width(&style_btn, LV_STATE_DEFAULT, 1);

	/*Swap the colors in pressed state*/
	lv_style_set_bg_color(&style_btn, LV_STATE_PRESSED, LV_COLOR_GRAY);
	lv_style_set_bg_grad_color(&style_btn, LV_STATE_PRESSED, LV_COLOR_SILVER);

	/*Add a border*/
	lv_style_set_border_color(&style_btn, LV_STATE_DEFAULT, LV_COLOR_BLACK);
	lv_style_set_border_opa(&style_btn, LV_STATE_DEFAULT, LV_OPA_70);
	lv_style_set_border_width(&style_btn, LV_STATE_DEFAULT, 3);

	/*Different border color in focused state*/
	lv_style_set_border_color(&style_btn, LV_STATE_FOCUSED, LV_COLOR_BLACK);
	lv_style_set_border_color(&style_btn, LV_STATE_FOCUSED | LV_STATE_PRESSED, LV_COLOR_NAVY);

	/*Set the text style*/
	lv_style_set_text_color(&style_btn, LV_STATE_DEFAULT, LV_COLOR_TEAL);
	lv_style_set_text_font(&style_btn, LV_STATE_DEFAULT, &calibri_24b);

	/*Make the button smaller when pressed*/
	lv_style_set_transform_height(&style_btn, LV_STATE_PRESSED, -4);
	lv_style_set_transform_width(&style_btn, LV_STATE_PRESSED, -8);
#if LV_USE_ANIMATION
	/*Add a transition to the size change*/
	static lv_anim_path_t path;
	lv_anim_path_init(&path);
	lv_anim_path_set_cb(&path, lv_anim_path_overshoot);

	lv_style_set_transition_prop_1(&style_btn, LV_STATE_DEFAULT, LV_STYLE_TRANSFORM_HEIGHT);
	lv_style_set_transition_prop_2(&style_btn, LV_STATE_DEFAULT, LV_STYLE_TRANSFORM_WIDTH);
	lv_style_set_transition_time(&style_btn, LV_STATE_DEFAULT, 300);
	lv_style_set_transition_path(&style_btn, LV_STATE_DEFAULT, &path);
#endif
}

static void init_blinky_gui(void)
{
	for(int i = 0; i < 12; i++){
		int x_index = i % 4;
		int y_index = i / 4;
		image_bg[i] = lv_img_create(lv_scr_act(), NULL);
		lv_obj_set_pos(image_bg[i], x_index*80, y_index*80);
		lv_obj_set_size(image_bg[i], 80, 80);
		lv_img_set_src(image_bg[i], &img_noise_background);		
	}

	// The connected header needs to be created before the top_header, to appear behind
	connected_background = lv_label_create(lv_scr_act(), NULL);
	lv_obj_add_style(connected_background, LV_LABEL_PART_MAIN, &style_con_bg);
	lv_label_set_long_mode(connected_background, LV_LABEL_LONG_DOT);
	lv_obj_set_pos(connected_background, 6, 65);
	lv_obj_set_size(connected_background, 320, 135);
	lv_label_set_text(connected_background, "");

	top_header = lv_label_create(lv_scr_act(), NULL);
	lv_obj_add_style(top_header, LV_LABEL_PART_MAIN, &style_header);
	lv_label_set_long_mode(top_header, LV_LABEL_LONG_BREAK);
	lv_obj_set_pos(top_header, 0, 0);
	lv_obj_set_size(top_header, 320, 240);
	lv_label_set_text(top_header, "BPM : " "123            " 
        "Oxygen Saturation : " "94/100 " "Temperature :""35C ""Sleeping"   );

	//lv_label_set_align(top_header, LV_LABEL_ALIGN_CENTER);



	label_bt_state = lv_label_create(lv_scr_act(), NULL);
	lv_label_set_long_mode(label_bt_state, LV_LABEL_LONG_CROP);
	lv_label_set_align(label_bt_state, LV_LABEL_ALIGN_CENTER); 
	lv_obj_set_pos(label_bt_state, 70, 210);
	lv_obj_set_size(label_bt_state, 180, 30);
	lv_label_set_text(label_bt_state, "Idle");
	lv_obj_add_style(label_bt_state, LV_LABEL_PART_MAIN, &style_label_value);

	btn1 = lv_btn_create(lv_scr_act(), NULL);     /*Add a button the current screen*/
	lv_obj_set_pos(btn1, 260, 10);                            /*Set its position*/
	lv_obj_set_size(btn1, 50, 50);                          /*Set its size*/
	lv_obj_reset_style_list(btn1, LV_BTN_PART_MAIN);         /*Remove the styles coming from the theme*/
	lv_obj_add_style(btn1, LV_BTN_PART_MAIN, &style_btn);
	lv_btn_set_checkable(btn1, true);

	btn1_label = lv_label_create(btn1, NULL);          /*Add a label to the button*/
	lv_label_set_text(btn1_label, "Button");                     /*Set the labels text*/
	lv_obj_set_event_cb(btn1, on_button1);

	label_btn_state = lv_label_create(lv_scr_act(), NULL);
	lv_label_set_long_mode(label_btn_state, LV_LABEL_LONG_DOT);
	lv_obj_set_pos(label_btn_state, 260, 65);
	lv_obj_set_size(label_btn_state, 50, 50);
	lv_label_set_text(label_btn_state, "Released");
	lv_label_set_align(label_btn_state, LV_LABEL_ALIGN_CENTER);
	lv_obj_add_style(label_btn_state, LV_LABEL_PART_MAIN, &style_label_value);	

	image_led = lv_img_create(lv_scr_act(), NULL);
	lv_obj_set_pos(image_led, 10, 10);
	lv_obj_set_size(image_led, 30, 30);
	lv_img_set_src(image_led, &led_off);

	label_led_state = lv_label_create(lv_scr_act(), NULL);
	lv_label_set_long_mode(label_led_state, LV_LABEL_LONG_DOT);
	lv_obj_set_pos(label_led_state, 10, 65);
	lv_obj_set_size(label_led_state, 50, 50);
	lv_label_set_text(label_led_state, "Off");
	lv_label_set_align(label_led_state, LV_LABEL_ALIGN_CENTER);
	lv_obj_add_style(label_led_state, LV_LABEL_PART_MAIN, &style_label_value);

	gui_show_connected_elements(false);
}

static void gui_show_connected_elements(bool connected)
{
	lv_obj_set_hidden(connected_background, !connected);
	lv_obj_set_hidden(btn1, !connected);
	lv_obj_set_hidden(label_btn_state, !connected);
	lv_obj_set_hidden(image_led, !connected);
	lv_obj_set_hidden(label_led_state, !connected);
}

static void set_bt_state(gui_bt_state_t state)
{
	bool connected = false;
	switch(state){
		case GUI_BT_STATE_IDLE:
			k_timer_stop(&gui_blink_timer);
			lv_label_set_text(label_bt_state, "Idle");
			break;
		case GUI_BT_STATE_ADVERTISING:
			k_timer_start(&gui_blink_timer, K_MSEC(500), K_MSEC(500));
			lv_label_set_text(label_bt_state, "Advertising");
			break;
		case GUI_BT_STATE_CONNECTED:
			k_timer_stop(&gui_blink_timer);
			lv_label_set_text(label_bt_state, "Connected");
			connected = true;
			break;
	}
	gui_show_connected_elements(connected);
}

static void on_gui_blink_timer(struct k_timer *dummy)
{
	static bool blink_state;
	blink_state = !blink_state;
	lv_label_set_text(label_bt_state, blink_state ? "Advertising" : "");
}

void gui_init(gui_config_t * config)
{
	m_gui_callback = config->event_callback;
}

void gui_set_bt_state(gui_bt_state_t state)
{
	static gui_message_t set_bt_state_msg;
	set_bt_state_msg.type = GUI_MSG_SET_BT_STATE;
	set_bt_state_msg.params.bt_state = state;
	k_msgq_put(&m_gui_cmd_queue, &set_bt_state_msg, K_NO_WAIT);
}

void gui_set_bt_led_state(bool led_is_on)
{
	static gui_message_t set_led_state_msg;
	set_led_state_msg.type = GUI_MSG_SET_LED_STATE;
	set_led_state_msg.params.led_state = led_is_on;
	k_msgq_put(&m_gui_cmd_queue, &set_led_state_msg, K_NO_WAIT);
}

static void process_cmd_msg_queue(void)
{
	gui_message_t cmd_message;
	while(k_msgq_get(&m_gui_cmd_queue, &cmd_message, K_NO_WAIT) == 0){
		// Process incoming commands depending on type
		switch(cmd_message.type){
			case GUI_MSG_SET_STATE:
				break;
			case GUI_MSG_SET_BT_STATE:
				set_bt_state(cmd_message.params.bt_state);
				break;
			case GUI_MSG_SET_LED_STATE:
				lv_img_set_src(image_led, cmd_message.params.led_state ? &led_on : &led_off);
				lv_label_set_text(label_led_state, cmd_message.params.led_state ? "On" : "Off");
				break;
		}
	}
}

void gui_run(void)
{
	display_dev = device_get_binding(CONFIG_LVGL_DISPLAY_DEV_NAME);

	if (display_dev == NULL) {
		LOG_ERR("Display device not found!");
		return;
	}

	init_styles();

	init_blinky_gui();

	display_blanking_off(display_dev);

	while(1){
		process_cmd_msg_queue();
		lv_task_handler();
		k_sleep(K_MSEC(20));
	}
}

// Define our GUI thread, using a stack size of 4096 and a priority of 7
K_THREAD_DEFINE(gui_thread, 4096, gui_run, NULL, NULL, NULL, 7, 0, 0);

Credits

Xavier Hébert

Xavier Hébert

1 project • 0 followers

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