lukasmaximus89
Published © GPL3+

M5Stack Faces Joystick Simon Game

The classic '70s and '80s Simon game revived on the M5Stack and created fully in UIflow.

BeginnerWork in progress1 hour830
M5Stack Faces Joystick Simon Game

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Code

M5stack Faces Simon Game Code

MicroPython
The classic simon game on M5Stack
from m5stack import *
from m5ui import *
from uiflow import *
from emoji import Emoji
import face

setScreenColor(0x222222)



emoji0 = Emoji(7, 7, 15, 9)
faces_joystick = face.get(face.JOYSTICK)
label1 = M5TextBox(85, 104, "Text", lcd.FONT_DejaVu24,0xFFFFFF, rotate=0)
title1 = M5Title(title="Title", x=3 , fgcolor=0xFFFFFF, bgcolor=0x0000FF)

import random

directions = None
playing = None
sequence = None
input2 = None
i = None



directions = ['left', 'up', 'down', 'right']
playing = False
sequence = []
input2 = []
while True:
  emoji0.show_normal(3)
  title1.show()
  while playing == False:
    title1.setTitle('Get Ready')
    wait(1)
    sequence.append(directions[int(random.randint(0, 3) - 1)])
    wait_ms(100)
    for i in sequence:
      if i == 'left':
        emoji0.show_map([[0,0,0,1,0,0,0],[0,0,1,0,0,0,0],[0,1,0,0,0,0,0],[1,1,1,1,1,1,1],[0,1,0,0,0,0,0],[0,0,1,0,0,0,0],[0,0,0,1,0,0,0]], 0xFF0000)
      elif i == 'up':
        emoji0.show_map([[0,0,0,1,0,0,0],[0,0,1,1,1,0,0],[0,1,0,1,0,1,0],[1,0,0,1,0,0,1],[0,0,0,1,0,0,0],[0,0,0,1,0,0,0],[0,0,0,1,0,0,0]], 0xFF0000)
      elif i == 'down':
        emoji0.show_map([[0,0,0,1,0,0,0],[0,0,0,1,0,0,0],[0,0,0,1,0,0,0],[1,0,0,1,0,0,1],[0,1,0,1,0,1,0],[0,0,1,1,1,0,0],[0,0,0,1,0,0,0]], 0xFF0000)
      else:
        emoji0.show_map([[0,0,0,1,0,0,0],[0,0,0,0,1,0,0],[0,0,0,0,0,1,0],[1,1,1,1,1,1,1],[0,0,0,0,0,1,0],[0,0,0,0,1,0,0],[0,0,0,1,0,0,0]], 0xFF0000)
      wait_ms(500)
      emoji0.show_map([[0,0,0,0,0,0,0],[0,0,0,0,0,0,0],[0,0,0,0,0,0,0],[0,0,0,0,0,0,0],[0,0,0,0,0,0,0],[0,0,0,0,0,0,0],[0,0,0,0,0,0,0]], 0xFF0000)
      wait_ms(100)
      playing = True
  while playing == True:
    if (faces_joystick.X) < 300:
      wait_ms(200)
      input2.append('left')
      emoji0.show_map([[0,0,0,1,0,0,0],[0,0,1,0,0,0,0],[0,1,0,0,0,0,0],[1,1,1,1,1,1,1],[0,1,0,0,0,0,0],[0,0,1,0,0,0,0],[0,0,0,1,0,0,0]], 0xFF0000)
    elif (faces_joystick.X) > 750:
      wait_ms(200)
      input2.append('right')
      emoji0.show_map([[0,0,0,1,0,0,0],[0,0,0,0,1,0,0],[0,0,0,0,0,1,0],[1,1,1,1,1,1,1],[0,0,0,0,0,1,0],[0,0,0,0,1,0,0],[0,0,0,1,0,0,0]], 0xFF0000)
    elif (faces_joystick.Y) > 670:
      wait_ms(200)
      input2.append('up')
      emoji0.show_map([[0,0,0,1,0,0,0],[0,0,1,1,1,0,0],[0,1,0,1,0,1,0],[1,0,0,1,0,0,1],[0,0,0,1,0,0,0],[0,0,0,1,0,0,0],[0,0,0,1,0,0,0]], 0xFF0000)
    elif (faces_joystick.Y) < 370:
      wait_ms(200)
      input2.append('down')
      emoji0.show_map([[0,0,0,1,0,0,0],[0,0,0,1,0,0,0],[0,0,0,1,0,0,0],[1,0,0,1,0,0,1],[0,1,0,1,0,1,0],[0,0,1,1,1,0,0],[0,0,0,1,0,0,0]], 0xFF0000)
    elif input2 == sequence:
      speaker.sing(523, 1)
      title1.setTitle('You Win')
      wait_ms(500)
      input2 = []
      playing = False
    elif input2 != sequence and len(input2) >= len(sequence):
      lcd.clear()
      speaker.sing(220, 1)
      label1.setText('Game Over')
      wait(1)
      input2 = []
      sequence = []
      playing = False
  wait_ms(2)

Credits

lukasmaximus89

lukasmaximus89

38 projects • 25 followers
I'm Luke from Manchester, UK. I've been living in shenzhen for 6 years. I do 3D design, Basic Electronics, Casting and other cool stuff.

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