We want to understand how other students feel during different parts of the day. Many of our peers complain about feeling tired, bored, or confused. So we asked several questions. Is that mood consistent throughout the day? Are kids generally in a better mood nearing the end of the day, at the beginning of the day, or somewhere in between? What major events happened on these days that caused people to respond mainly negatively. Initially our project was simple, we wanted to create a box with three different moods on it: Positive, Neutral, Negative. However we were unable to complete this task as time began to draw closer to deployment time so we decided to just use “Positive” and “Negative” buttons. An RGB light was placed above each button so that the user would be immediately informed of the button he pressed. The color of the LED that had been pressed the most that day stayed lit continuously to indicate to the user how the majority of people were feeling that day. This concept brought up another question that should certainly be taken into account. Did the color of the light persuade the user into picking one button over the other? This question can’t be answered directly however it is definitely something to consider. We decided to deploy this device in the library due to the fact that there are a variety of students that walk through there every day. Different classes come in every day so it would provide the most diverse and accurate readings.
Lane of Things - Emotion Collection
We created a box with buttons that represent a positive or negative emotion. Through these buttons we were able to see what emotion was felt
Read more
Comments