Paul Langdon
Published © CC BY-NC-SA

Alexa: The Answer is Bacon

Sometimes we need validation for the answers we already know the answers to. Alexa will validated those questions for you and help you sleep

IntermediateProtip45 minutes551
Alexa: The Answer is Bacon

Things used in this project

Story

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Schematics

VUI

Code

Intents

JSON
{
  "intents": [
    {
      "intent": "BaconIntent",
      "slots": [
        {
          "name": "queryword",
          "type": "AMAZON.LITERAL"
        }
      ]
    },
    {
      "intent": "AMAZON.HelpIntent"
    },
    {
      "intent": "AMAZON.StopIntent"
    },
    {
      "intent": "AMAZON.CancelIntent"
    }
  ]
}

Utterances

JSON
BaconIntent what goes well with {chicken|queryword}
BaconIntent I am having a problem with {life|queryword}
BaconIntent how do I fix {politics|queryword}
BaconIntent I need help with {work|queryword}
BaconIntent {plane|queryword}


AMAZON.HelpIntent help
AMAZON.HelpIntent help me
AMAZON.StopIntent stop
AMAZON.CancelIntent cancel

Lambda

JavaScript
// Route the incoming request based on type (LaunchRequest, IntentRequest,
// etc.) The JSON body of the request is provided in the event parameter.

var https = require('https');

exports.handler = function (event, context) {
    try {
        console.log("event.session.application.applicationId=" + event.session.application.applicationId);

        /**
         * Uncomment this if statement and populate with your skill's application ID to
         * prevent someone else from configuring a skill that sends requests to this function.
         */
        /*
        if (event.session.application.applicationId !== "amzn1.echo-sdk-ams.app.[unique-value-here]") {
             context.fail("Invalid Application ID");
        }
        */

        if (event.session.new) {
            onSessionStarted({requestId: event.request.requestId}, event.session);
        }

        if (event.request.type === "LaunchRequest") {
            onLaunch(event.request,
                event.session,
                function callback(sessionAttributes, speechletResponse) {
                    context.succeed(buildResponse(sessionAttributes, speechletResponse));
                });
        } else if (event.request.type === "IntentRequest") {
            onIntent(event.request,
                event.session,
                function callback(sessionAttributes, speechletResponse) {
                    context.succeed(buildResponse(sessionAttributes, speechletResponse));
                });
        } else if (event.request.type === "SessionEndedRequest") {
            onSessionEnded(event.request, event.session);
            context.succeed();
        }
    } catch (e) {
        context.fail("Exception: " + e);
    }
};

/**
 * Called when the session starts.
 */
function onSessionStarted(sessionStartedRequest, session) {
    console.log("onSessionStarted requestId=" + sessionStartedRequest.requestId +
        ", sessionId=" + session.sessionId);
}

/**
 * Called when the user launches the skill without specifying what they want.
 */
function onLaunch(launchRequest, session, callback) {
    console.log("onLaunch requestId=" + launchRequest.requestId +
        ", sessionId=" + session.sessionId);

    // Dispatch to your skill's launch.
    getWelcomeResponse(callback);
}

/**
 * Called when the user specifies an intent for this skill.
 */
function onIntent(intentRequest, session, callback) {
    console.log("onIntent requestId=" + intentRequest.requestId +
        ", sessionId=" + session.sessionId);

    var intent = intentRequest.intent,
        intentName = intentRequest.intent.name;

    // Dispatch to your skill's intent handlers
    if ("BaconIntent" === intentName) {
        getInsp(intent, session, callback);
    } else if ("AMAZON.HelpIntent" === intentName) {
        getHelpResponse(callback);
    } else if ("AMAZON.StopIntent" === intentName || "AMAZON.CancelIntent" === intentName) {
        handleSessionEndRequest(callback);
    } else {
        throw "Invalid intent";
    }
}

/**
 * Called when the user ends the session.
 * Is not called when the skill returns shouldEndSession=true.
 */
function onSessionEnded(sessionEndedRequest, session) {
    console.log("onSessionEnded requestId=" + sessionEndedRequest.requestId +
        ", sessionId=" + session.sessionId);
    // Add Cleanup logic here
}

// --------------- Functions that control the skill's behavior -----------------------

function getWelcomeResponse(callback) {
    // If we wanted to initialize the session to have some attributes we could add those here.
    var sessionAttributes = {};
    var cardTitle = "Welcome";
    var speechOutput = "Welcome to the Answer is Bacon. " +
        "Ask me the tough questions and I will validate what we both know already.";
    // If the user either does not reply to the welcome message or says something that is not
    // understood, they will be prompted again with this text.
    var repromptText = "You can get help by asking, help.";
    var shouldEndSession = false;

    callback(sessionAttributes,
        buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession));
}

function getHelpResponse(callback) {
    // If we wanted to initialize the session to have some attributes we could add those here.
    var sessionAttributes = {};
    var cardTitle = "Help";
    var speechOutput = "To use the Answer is Bacon, you can ask me things like: What goes with Blank, or , I have a problem with Blank.";
    // If the user either does not reply to the welcome message or says something that is not
    // understood, they will be prompted again with this text.
    var repromptText = "Give it a try.";
    //    "synonym for little";
    
    var shouldEndSession = false;

    callback(sessionAttributes,
        buildSpeechletResponse(cardTitle, speechOutput, repromptText, shouldEndSession));
}

function handleSessionEndRequest(callback) {
    var cardTitle = "Session Ended";
    var speechOutput = "Goodbye. Have a nice day!";
    // Setting this to true ends the session and exits the skill.
    var shouldEndSession = true;

    callback({}, buildSpeechletResponse(cardTitle, speechOutput, null, shouldEndSession));
}





function getInsp(intent, session, callback) {
    var repromptText = "You can ask me another difficult question.";
    var sessionAttributes = {};
    var shouldEndSession = true;
    var speechOutput = "";
    var maxLength = 0;
  
   var responseArr = [];
   responseArr.push("Going out on a limb here, Bacon.");
   responseArr.push("Bacon.");
   responseArr.push("Bacon bacon bacon, bay con.");
   responseArr.push("If I had a dollar for everytime someone asked that, I'd buy BACON.");
   responseArr.push("Once, twice, three times, Bacon.");
   responseArr.push("Bacon is what you need.");
   responseArr.push("I'm going to have to say, bacon.");
   responseArr.push("La Baacon.");
   responseArr.push("El Bacon.");
   responseArr.push("More Bacon, Stat!");
   responseArr.push("I can't say it enough times, Bacon.");
   responseArr.push("Kevin, Wait for it, Bacon.");
   responseArr.push("Nine out of ten experts agree, Bacon.");
   responseArr.push("B A C O N");
   responseArr.push("Did someone ask for Bacon?");
   responseArr.push("Hmmm, Bacon.");
   responseArr.push("How about a side of bacon.");
   responseArr.push("Bacon, bacon.");
   
   var i = 0;
   
   i = Math.floor((Math.random() * responseArr.length));
   
   
   
   speechOutput = responseArr[i];

    callback(sessionAttributes,
         buildSpeechletResponse(intent.name, speechOutput, repromptText, shouldEndSession));
    
}


// --------------- Helpers that build all of the responses -----------------------

function buildSpeechletResponse(title, output, repromptText, shouldEndSession) {
    return {
        outputSpeech: {
            type: "PlainText",
            text: output
        },
        /*
        card: {
            type: "Simple",
            title: "SessionSpeechlet - " + title,
            content: "SessionSpeechlet - " + output
        },
        */
        reprompt: {
            outputSpeech: {
                type: "PlainText",
                text: repromptText
            }
        },
        shouldEndSession: shouldEndSession
    };
}

function buildResponse(sessionAttributes, speechletResponse) {
    return {
        version: "1.0",
        sessionAttributes: sessionAttributes,
        response: speechletResponse
    };
}

Credits

Paul Langdon

Paul Langdon

49 projects • 317 followers
Working as a cloud architect for an IoT hardware company

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