bitSlayer29090
Created January 11, 2016

VirtualReflex

A full-body tracking, 3D head movement,and finger detection system which creates truly immersive Virtual Reality technology.

IntermediateWork in progress5 hours79
VirtualReflex

Things used in this project

Hardware components

Jumper wires (generic)
Jumper wires (generic)
×1
Solderless Breadboard Half Size
Solderless Breadboard Half Size
×1
Google Cardboard
×1
Kinect v1
×1
iPhone
Apple iPhone
×1
Kinetis Freedom Board with FlexIO
NXP Kinetis Freedom Board with FlexIO
×1
Kinect Adapter
×1
Headphones
×1

Software apps and online services

Flexible Action and Articulated Skeleton Toolkit (FAAST)
Apple VRStreamer
Unreal Engine 4
Version 4.10 preferred, as it's compatible with Kinect4UE4 and UE4Duino.
Kinect4UE4
Visual Studio 2015
Microsoft Visual Studio 2015
Visual Studio 2010 or 2012 is preferred as they're compatible with the Kinectv1.
UE4Duino

Hand tools and fabrication machines

Soldering iron (generic)
Soldering iron (generic)
Electrical Tape

Story

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Schematics

Glove Circuit Diagram

Allows the user to input fine hand controls for VR experiences by sensing their fingers' movement with flex sensors, then sensing that data to a PC which outputs resulting events in the user's headset.

Credits

bitSlayer29090

bitSlayer29090

3 projects • 1 follower
A student with a passion for technology, namely Virtual Reality.

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