Ali Kaan Ünal
Published

Arduino Knight Rider

A LED circuit to recreate the LED animation of K.I.T.T. from the Knight Rider TV series.

BeginnerProtip30 minutes4,910

Things used in this project

Hardware components

Circle Electronic Knight Rider
×1
Arduino UNO
Arduino UNO
×1
Male/Female Jumper Wires
Male/Female Jumper Wires
×1

Software apps and online services

Arduino IDE
Arduino IDE

Story

Read more

Schematics

Knight Rider Schematic

Code

8 Pin Configuration

Arduino
int leds[] = {2,3,4,5,6,7,8,9};
void setup() 
{
  for(int i=0; i<8; i++) {
    pinMode(leds[i], OUTPUT);
  }
}
void loop() 
{
 for(int i=0; i<7; i++) { 
 digitalWrite(leds[i], HIGH);
 delay(100);
 digitalWrite(leds[i], LOW);
} 
  for(int j=7; j>0; j--) {
 digitalWrite(leds[j], HIGH);
 delay(100);
 digitalWrite(leds[j], LOW);
} 
} 

74hc595 Shift Register Configuration

Arduino
#define LATCH 9
#define CLOCK 10
#define DATA 8
static int led = 0;
byte number[23] = {0b00000000,
                 0b00000001,
                 0b00000011,
                 0b00000111,
                 0b00001110,
                 0b00011100,
                 0b00111000,
                 0b01110000,
                 0b11100000,
                 0b11000000,
                 0b10000000,
                 0b00000000,
                 0b10000000,
                 0b11000000,
                 0b11100000,
                 0b01110000,
                 0b00111000,
                 0b00011100,
                 0b00001110,
                 0b00000111,
                 0b00000011,
                 0b00000001,
                 0b00000000
                };
void setup() {
  pinMode(CLOCK, OUTPUT);
  pinMode(DATA, OUTPUT);
  pinMode(LATCH, OUTPUT);
}
void loop() {
  static unsigned long time = millis();
  if (millis() - time >= 80 && led <= 22) {
    time = millis();
    led++;
    digitalWrite(LATCH, LOW);
    shiftOut(DATA, CLOCK, MSBFIRST, number[led]);
    digitalWrite(LATCH, HIGH);
  }
  if (led == 22) {
    led = 0;
  }
}

Knight Rider Music Configuration

Arduino
#define NOTE_B0  31
#define NOTE_C1  33
#define NOTE_CS1 35
#define NOTE_D1  37
#define NOTE_DS1 39
#define NOTE_E1  41
#define NOTE_F1  44
#define NOTE_FS1 46
#define NOTE_G1  49
#define NOTE_GS1 52
#define NOTE_A1  55
#define NOTE_AS1 58
#define NOTE_B1  62
#define NOTE_C2  65
#define NOTE_CS2 69
#define NOTE_D2  73
#define NOTE_DS2 78
#define NOTE_E2  82
#define NOTE_F2  87
#define NOTE_FS2 93
#define NOTE_G2  98
#define NOTE_GS2 104
#define NOTE_A2  110
#define NOTE_AS2 117
#define NOTE_B2  123
#define NOTE_C3  131
#define NOTE_CS3 139
#define NOTE_D3  147
#define NOTE_DS3 156
#define NOTE_E3  165
#define NOTE_F3  175
#define NOTE_FS3 185
#define NOTE_G3  196
#define NOTE_GS3 208
#define NOTE_A3  220
#define NOTE_AS3 233
#define NOTE_B3  247
#define NOTE_C4  262
#define NOTE_CS4 277
#define NOTE_D4  294
#define NOTE_DS4 311
#define NOTE_E4  330
#define NOTE_F4  349
#define NOTE_FS4 370
#define NOTE_G4  392
#define NOTE_GS4 415
#define NOTE_A4  440
#define NOTE_AS4 466
#define NOTE_B4  494
#define NOTE_C5  523
#define NOTE_CS5 554
#define NOTE_D5  587
#define NOTE_DS5 622
#define NOTE_E5  659
#define NOTE_F5  698
#define NOTE_FS5 740
#define NOTE_G5  784
#define NOTE_GS5 831
#define NOTE_A5  880
#define NOTE_AS5 932
#define NOTE_B5  988
#define NOTE_C6  1047
#define NOTE_CS6 1109
#define NOTE_D6  1175
#define NOTE_DS6 1245
#define NOTE_E6  1319
#define NOTE_F6  1397
#define NOTE_FS6 1480
#define NOTE_G6  1568
#define NOTE_GS6 1661
#define NOTE_A6  1760
#define NOTE_AS6 1865
#define NOTE_B6  1976
#define NOTE_C7  2093
#define NOTE_CS7 2217
#define NOTE_D7  2349
#define NOTE_DS7 2489
#define NOTE_E7  2637
#define NOTE_F7  2794
#define NOTE_FS7 2960
#define NOTE_G7  3136
#define NOTE_GS7 3322
#define NOTE_A7  3520
#define NOTE_AS7 3729
#define NOTE_B7  3951
#define NOTE_C8  4186
#define NOTE_CS8 4435
#define NOTE_D8  4699
#define NOTE_DS8 4978
const int pinTone = 11; //buzzerpin
typedef struct {
  int note;
  int tempo;
} notesType;
const notesType aNotes[] = {
  // 1
  {NOTE_A4, 250}, {NOTE_AS4, 125}, {NOTE_A4, 125},
  {NOTE_A4, 125}, {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_GS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_A4, 250}, {NOTE_AS4, 125}, {NOTE_A4, 125},
  {NOTE_A4, 125}, {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_GS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_G4, 250}, {NOTE_GS4, 125}, {NOTE_G4, 125},
  {NOTE_G4, 125}, {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_FS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_G4, 250}, {NOTE_GS4, 125}, {NOTE_G4, 125},
  {NOTE_G4, 125}, {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_FS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  // 2
  {NOTE_A4, 250}, {NOTE_AS4, 125}, {NOTE_A4, 125},
  {NOTE_A4, 125}, {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_GS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_A4, 250}, {NOTE_AS4, 125}, {NOTE_A4, 125},
  {NOTE_A4, 125}, {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_GS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_G4, 250}, {NOTE_GS4, 125}, {NOTE_G4, 125},
  {NOTE_G4, 125}, {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_FS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_G4, 250}, {NOTE_GS4, 125}, {NOTE_G4, 125},
  {NOTE_G4, 125}, {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_FS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  // 3
  {NOTE_A4, 250}, {NOTE_AS4, 125}, {NOTE_A4, 125},
  {NOTE_A4, 125}, {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_GS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_A4, 250}, {NOTE_AS4, 125}, {NOTE_A4, 125},
  {NOTE_A4, 125}, {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_GS4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125}, {NOTE_A4, 125},
  {NOTE_G4, 250}, {NOTE_GS4, 125}, {NOTE_G4, 125},
  {NOTE_G4, 125}, {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_FS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_G4, 250}, {NOTE_GS4, 125}, {NOTE_G4, 125},
  {NOTE_G4, 125}, {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_GS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  {NOTE_FS4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125}, {NOTE_G4, 125},
  // solo
  {NOTE_A4, 250}, {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_E5, 1500},
  {NOTE_A5, 250}, {NOTE_AS5, 125}, {NOTE_A5, 125}, {NOTE_E5, 1500},
  {NOTE_A4, 250}, {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_E5, 250}, {NOTE_A5, 250}, {NOTE_G5, 2000},
  {NOTE_A4, 250}, {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_E5, 1500},
  {NOTE_A5, 250}, {NOTE_AS5, 125}, {NOTE_A5, 125}, {NOTE_E5, 1500},
  {NOTE_A4, 250}, {NOTE_AS4, 125}, {NOTE_A4, 125}, {NOTE_E5, 250}, {NOTE_A5, 250}, {NOTE_AS5, 2500}, {NOTE_G5, 250}, {NOTE_A5, 500}
};
int noteIndex = -1;
int totalNotes;
unsigned long tonePrevTime = 0;
int noteDelay = aNotes[(noteIndex + 1)].tempo;
unsigned long curTime = 0;
int pinControlOut = 13;
int pinControlIn = 12;
int controlDelay = 1000;
unsigned long controlPrevTime = 0;
int _playNote = 0;
#define LATCH 9
#define CLOCK 10
#define DATA 8
static int led = 0;
byte number[23] = {0b00000000,
                 0b00000001,
                 0b00000011,
                 0b00000111,
                 0b00001110,
                 0b00011100,
                 0b00111000,
                 0b01110000,
                 0b11100000,
                 0b11000000,
                 0b10000000,
                 0b00000000,
                 0b10000000,
                 0b11000000,
                 0b11100000,
                 0b01110000,
                 0b00111000,
                 0b00011100,
                 0b00001110,
                 0b00000111,
                 0b00000011,
                 0b00000001,
                 0b00000000
                };
void setup()
{
  pinMode(pinTone, OUTPUT);
  totalNotes = sizeof(aNotes) / sizeof(notesType); pinMode(LATCH, OUTPUT);
  pinMode(CLOCK, OUTPUT);
  pinMode(DATA, OUTPUT);
  pinMode(LATCH, OUTPUT);
}
void loop()
{
  mission1();
  mission2();
}
void mission1() {
  static unsigned long time = millis();
  if (millis() - time >= 80 && led <= 22) {
    time = millis();
    led++;
    digitalWrite(LATCH, LOW);
    shiftOut(DATA, CLOCK, MSBFIRST, number[led]);
    digitalWrite(LATCH, HIGH);
  }
  if (led == 22) {
    led = 0;
  }
}
void mission2() {
  curTime = millis();
  if (curTime - controlPrevTime > controlDelay) {
    controlPrevTime = curTime;
    digitalWrite(pinControlOut, LOW);
    _playNote = 1;
  }
  if (curTime - tonePrevTime >= noteDelay && _playNote == 1) {
    noteIndex++;
    tonePrevTime = curTime;
    noTone(pinTone);
    tone(pinTone, aNotes[noteIndex].note, aNotes[noteIndex].tempo);
    noteDelay = aNotes[noteIndex].tempo;
    if (noteIndex >= totalNotes) {
      noteIndex = -1;
      noteDelay = 10;
    }
  }
}
void resetTones() {
  _playNote = 0;
  noteIndex = -1;
  noteDelay = aNotes[(noteIndex + 1)].tempo;
}

Credits

Ali Kaan Ünal

Ali Kaan Ünal

10 projects • 9 followers
Circle Electronic Maker products, DIY Electronics and kits. #makersgonnamake

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