Meshing VR and AR With Microsoft HoloLens
If you’re doing work, playing games, or making art in VR, normally those around you would have no idea what your virtual world or creation…
If you’re doing work, playing games, or making art in VR, normally those around you would have no idea what your virtual world or creation looks like. If you’d like an observer to look at what you’re working on, generally this would mean him or her looking at a normal computer screen.
Obviously this seems like a less-than-ideal solution, and Drew Gottlieb decided to do something about it. His system allows one to view another person’s VR art in augmented reality (AR) using a Microsoft HoloLens. It also lets the AR user — or users, as there is no limit to how many people can use the system at once — see what the VR user is working on as if it were actually in the room with them as a physical object.
For that matter, the system even enables one to forgo the VR goggles, and use an AR system instead for creation. As this “Shared Reality” platform only took Gottlieb a week to implement, it will be extremely interesting to see how this type of technology develops over the next few years! You can find the software on GitHub if you’d like to experiment with it.
[h/t Engadget]
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