Feeling Obstacles in VR With a Wheelchair
In an interesting demonstration of ways to work with virtual reality objects, Bristol Interaction and Graphics Lab PhD student Joey…
In an interesting demonstration of ways to work with virtual reality objects, Bristol Interaction and Graphics Lab PhD student Joey Campbell has set up a wheelchair to apply Arduino-controlled brakes whenever it hits an object.
As seen in the video below, he uses it to help simulate pushing a soccer ball and a box into a virtual frame, while he feels their resistive force through the chair’s handles.
Though he’s shown moving the device around, there’s no reason that something like this couldn’t be used in a sitting position in order to simulate interactions for those constrained to a wheelchair. For that matter, the same concept could be applied to virtual biking excursions or perhaps other VR interactions.
[h/t Hackaday]
Projects and articles from the Hackster Staff!